-developing designs and/or initial concept designs for games including -game play;
-generating game scripts and storyboards;
-creating the visual aspects of the game at the concept stage;
-programming the game using programming languages such as C# and engine i.e: Unity 3D;
-quality testing games in a systematic and thorough way to find problems or bugs;
-solving complex technical problems that occur within the game’s production;
-understanding complex written information, ideas and instructions;
-performing effectively under pressure and meeting deadlines to ensure the game is completed on time


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